This project is a practice of using ue5 and Houdini, etc. The concept is based on multiple sections from the novels of H.P. Lovecraft, who's famous as the creator of Cosmicism, in other words, "Cthulhu Mythos". In this project, I try to visualize those descriptions of architecture and atmosphere. The pillars on both sides of the road and the thing in the center are generated in Houdini, textured in Substance painter with sub-surface material.
A dream of Lovecraft